How Doom Changed Gaming Forever

November 29, 2025

When Doom was released in 1993, it didn’t just create a new genre – it changed the entire gaming industry. Here’s how id Software’s masterpiece revolutionized everything.

The Engine That Could

John Carmack’s revolutionary 3D engine used binary space partitioning (BSP) to create smooth 3D environments on hardware that seemed incapable of such feats. The engine was so advanced that it became the foundation for numerous other games.

Shareware Distribution

Doom was distributed via shareware – the first episode was free, while episodes 2 and 3 required payment. This distribution model was revolutionary and allowed the game to spread like wildfire through early internet connections and BBS systems.

Multiplayer Innovation

Doom introduced deathmatch multiplayer, allowing players to compete over local networks. This feature was so popular that it spawned an entire subculture of LAN parties and competitive gaming.

Modding Community

id Software released the game’s source code, allowing players to create their own levels, weapons, and modifications. This created one of gaming’s first major modding communities, inspiring countless developers.

Cultural Controversy

The game’s violent content sparked debates about video game violence that continue today. Despite (or perhaps because of) this controversy, Doom became one of the best-selling games of the 90s.

Doom’s influence can be seen in virtually every first-person shooter that followed. It proved that games could be more than entertainment – they could be art, culture, and technology all rolled into one.

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